I’ve been experimenting with the look of cultivated areas today. I’m quite happy with the result so far–it’s much better than the flat yellow surface I use in most places, that’s for sure.
The lines and dots in the fields are all vector data.. Maybe I should use bitmap textures for these things instead? I’m completely inexperienced with vector graphics design work, so I don’t know how people usually handle this kind of stuff.
I also added shadows underneath the tanks, to place them more firmly onto the ground.
